BackpackHook
This project is no longer maintained, significant changes to Team Fortress 2′s internals removed functionality it was built upon. BackpackHook is a SourceMod extension that exposes some internals of the Team Fortress 2 item system, including exposing details such as renamed item names, equipped state and global ids. See this project’s topic on AlliedModders for more info and discussion.
Read MoreRulesFix
This project is no longer maintained, the bug it corrected was fixed in an update to the engine. RulesFix is a very simple SourceMod plugin utilising http://limetech.org/projects/steamtools/ designed to fix an issue affecting external information queries on Linux OrangeBox servers. See this project’s topic on AlliedModders for more info and discussion.
Read MoreVPhysics
VPhysics is a SourceMod Extension to expose the API of the Source game server’s physics library of the same name to SourceMod Plugins. VPhysics is an extremely comprehensive physical simulation library built by Valve around the Havok and Ipion physics libraries, with an extensive C++ API. See this project’s topic on AlliedModders for more info and discussion.
Read MoreZombieFix
ZombieFix is a very simple SourceMod extension designed to fix a crash issue with Half-Life 2: Deathmatch game servers running on Windows when spawning NPC zombies, caused by an unfixed bug in the server code. See this project’s topic on AlliedModders for more info and discussion.
Read MoreUnVAC
UnVAC is a Metamod:Source Plugin that allows server owners to whitelist specific players from Valve Anti-Cheat checks on connect, allowing them to let currently banned players into their servers. It was created as a proof-of-concept, but released when Valve started VAC-banning non-cheaters. See this project’s topic on AlliedModders for more info and discussion.
Read MoreSteamTools
SteamTools is a SourceMod Extension that exposes the server-side portion of Valve’s Steamworks API to SourceMod plugins, utilizing the headers from the OpenSteamworks project. See this project’s sub-forum on AlliedModders for more info and discussion.
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I'm a software engineer developing and maintaining a number of my own projects, along with contributing to some well-known open source community projects.